A game engine is framework which facilitates the kinds of tasks which need to be done when writing a game.
So what are the kinds of tasks we want to do?
We would probably want to display images on the screen (in game terminology, an image which is displayed on the screen is called a sprite). We may need to draw menus or text on the screen. We might want to organise our sprites so that some are behind others. Often games use realistic physic so objects collide or fall with gravity. A game engine will help us do these things and many more.
In this subject it looks at the Unity game engine to facilitate the work needed to create a game for the mobile device
Unity is a flexible and powerful development platform for creating multiplatform 3D and 2D games and interactive experiences. It's a complete ecosystem for anyone who aims to build a business on creating high-end content and connecting to their most loyal and enthusiastic players and customers.
Unity game engine offers a vast array of features and a fairly easy to grasp interface. Its bread and butter is cross-platform integration, meaning games can be quickly and easily ported onto Android, iOS, Windows Phone 8, and BlackBerry, making it a great game engine for the development of mobile games. It also has the capabilities of development for PlayStation 3, Xbox360, Wii U and web browsers.
Topics include:
• 2D Game Development
• 2D & 3D Asset Creation
• 3D Game Development
• Architecture of the Unity System
• Optimizing Your Games
• Marketing and Monetization
• Prime[31] and Azure Mobile Services